Qualitative research is particularly valuable for understanding gender norms that affect adolescent girls, because it allows people’s own perspectives and voices to come through, and gives the researcher a deeper, more nuanced understanding of the complexities involved in studying gender norms.
DHIS2 is a tool for collection, validation, analysis, and presentation of aggregate and patient-based statistical data, tailored (but not limited) to integrated health information management activities.
This report is based on the information collected as part of a capacity assessment and planning exercise under the Nepal – HC3 Project. Information was collected through a desk review of key National Health, Education, Information and Communication Centre (NHEICC) documents, a participatory assessment and planning process, and in-depth interviews with internal staff at the central level.
Pragati is a package of nine interactive games developed and refined through robust proof of concept and pilot testing in Nepal. Through game-play and critical reflection questions, they sparked challenging conversations in communities around fertility and social norms that drive birth timing and family size.
Nilocon was launched as a low-dose oral female contraceptive pill in 1983, and was subsequently re-launched as Nilocon White in 1997. It is available in nearly all pharmacies and has been marketed as a premium brand.
These materials were produced in response to critical health concerns following the 2015 earthquake. UNICEF, USAID, and the Nepali Ministry of Health worked to create materials to address stress, hygiene, and water safety in the weeks and months following the event. All of the materials are included in one PDF.
In order to increase the skills of health workers, and encourage them to apply the ABIBADAN-based counseling approach consistently and effectively. HC3 conducted a 3-day workshop to design supplementary IPCC modules using a scenario-based approach, that HWs can use in a self-learning environment to improve their counseling knowledge, skills and
This is a True False Card Game from the Saath- Saath Project, for use by female sex workers (FSWs).