Pragati is a package of nine interactive games developed and refined through robust proof of concept and pilot testing in Nepal. Through game-play and critical reflection questions, they sparked challenging conversations in communities around fertility and social norms that drive birth timing and family size.
The Pragati games featured were developed under the Fertility Awareness for Community Transformation (FACT) Project in Nepal. The games utilize adult learning techniques that challenge negative social norms in non-threatening ways to facilitate change.
FACT is testing two primary hypotheses:
Increased fertility awareness increases family planning use and the intention to use family planning.
Expanding access to FAM increases uptake of family planning and reduces unintended pregnancies.
In Pragati, these hypotheses were found to be true. Pragati effectively increased fertility awareness and established an enabling environment for family planning use.
Source: Georgetown University
Date of Publication: March 25, 2019
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